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Big Nerd Ranch General Discussions
Cocoa® Programming for Mac® OS X (4th Edition)
General Book Discussion
1. Cocoa: What Is It?
2. Let's Get Started
3. Objective-C
4. Memory Management
5. Target/Action
6. Helper Objects
7. Key-Value Coding and Key-Value Observing
8. NSArrayController
9. NSUndoManager
10. Archiving
11. Basic Core Data
12. NIB Files and NSWindowController
13. User Defaults
14. Using Notifications
15. Using Alert Panels
16. Localization
17. Custom Views
18. Images and Mouse Events
19. Keyboard Events
20. Drawing Text with Attributes
21. Pasteboards and Nil-Targeted Actions
22. Categories
23. Drag-and-Drop
24. NStimer
25. Sheets
26. Creating NSFormatters
27. Printing
28. Web Services
29. Blocks
30. Developing for iOS
31. View Swapping
32. Core Data Relationships
33. Core Animation
34. Concurrency
35 Cocoa and OpenGL
36. NSTask
37. Distributing Your App
38. The End
Cocoa® Programming for Mac® OS X (3rd Edition)
General Book Discussion
1. Cocoa: What Is It?
2. Let's Get Started
3. Objective-C
4. Memory Management
5. Target/Action
6. Helper Objects
7. Key-Value Coding; Key-Value Observing
8. NSArrayController
9. NSUndoManager
10. Archiving
11. Basic Core Data
12. Nib Files and NSWindowController
13. User Defaults
14. Using Notifications
15. Using Alert Panels
16. Localization
17. Custom Views
18. Images and Mouse Events
19. Keyboard Events
20. Drawing Text with Attributes
21. Pasteboards and Nil-Targeted Actions
22. Categories
23. Drag-and-Drop
24. NSTimer
25. Sheets
26. Creating NSFormatters
27. Printing
28. Web Service
29. View Swapping
30. Core Data Relationships
31. Garbage Collection
32. Core Animation
33. A Simple Cocoa/OpenGL Application
34. NSTask
35. The End
iPhone Programming: The Big Nerd Ranch Guide
General Book Discussion
0. Introduction
1. A Simple iPhone Application
2. Objective-C
3. Memory Management
4. Delegation and Core Location
5. MapKit and Text Input
6. Subclassing UIView
7. View Controllers
8. The Accelerometer
9. Notification and Rotation
10. UITableview and UITableViewController
11. Editing UITableViews
12. UINavigationController
13. Camera and UIImagePickerController
14. Saving and Loading
15. Low-Memory Warnings
16. Subclassing UITableViewCell
17. Multi-Touch, UIResponder and Using Instruments
18. Core Animation Layer
19. Controlling Animation with CAAnimation
20. Playing Audio and Video
21. Web Services
22. Address Book
23. Localization
24. Bonjour
25. Settings
26. SQLite
27. Core Data
28. Preparing for iPad
iOS Programming: The Big Nerd Ranch Guide 2nd Edition
General Book Discussion
0. Introduction
1. A Simple iOS Application
2. Objective-C
3. Memory Management
4. Delegation and Core Location
5. MapKit and Text Input
6. Subclassing UIView
7. View Controllers
8. The Accelerometer
9. Notification and Rotation
10. UITableview and UITableViewController
11. Editing UITableViews
12. UINavigationController
13. Camera
14. UIPopoverController and Modal View Controllers
15. Saving, Loading, and Multitasking
16. Subclassing UITableViewCell
17. Core Data
18. Localization
19. Settings
20. Touch Events and UIResponder
21. Instruments
22. Core Animation Layer
23. Controlling Animation with CAAnimation
24. Blocks and Categories
25. Web Services and UIWebView
26. UUSplitViewController
27. Media Playback and Background Execution
28. Bonjour and Web Servers
29. Push Notifications and Networking
30. Afterword
Advanced Mac OS X Programming: The Big Nerd Ranch Guide
General Book Discussion
1. C and Objective-C
2. The Compiler
3. Blocks
4. Command-Line Programs
5. Exceptions, Error Handling, and Signals
6. Libraries
7. Memory
8. Debugging With GDB
9. DTrace
10. Performance Tuning
11. Files, Part 1: I/O Permissions
12. Files, Part 2: Directories, Files Systems, and Links
13. NSFileManager - Cocoa and the File System
14. Network Programming With Sockets
15. CFRunLoop
16. kqueue and FSEvent
17. Bonjour
18. Multiprocessing
19. Using NSTask
20. Multithreading
21. Operations
22. Grand Central Dispatch
23. Accessing the Keychain
Objective-C Programming: The Big Nerd Ranch Guide
General Book Discussion
1. You and This Book
2. Your First Program
3. Variables and Types
4. if/else
5. Functions
6. Numbers
7. Loops
8. Addresses and Pointers
9. Pass By Reference
10. Structs
11. The Heap
12. Objects
13. More Messages
14. NSString
15. NSArray
16. Developer Documentation
17. Your First Class
18. Inheritance
19. Object Instance Variables
20. Preventing Memory Leaks
21. Collection Classes
22. Constants
23. Writing Files with NSString and NSData
24. Callbacks
25. Protocols
26. Property Lists
27. Your First iOS Application
28. Your First Cocoa Application
29. init
30. Properties
31 Categories
32. Blocks
33. Bitwise Operations
34. C Strings
35. C Arrays
36. Command-Line Arguments
37. Switch Statements
ebooks - EPUB and Kindle issues (for all books)
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