+ (id)alloc
{
return [self allocWithZone:nil];
}
id newInstance = [[SomeClass alloc] init];
id newInstance = [[SomeClass allocWithZone:nil] init];
Another programmer can't "jump" our alloc override because of this.
drmark wrote:Another programmer can't "jump" our alloc override because of this.
What I don't understand is why using allocWithZone would "jump an alloc override"?
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