I am stuck on this challenge. Does anyone have any advice as to how to solve this? I can’t seem to figure out a way to not recreate the beatbox every time the screen rotates.I created a new class called BeatBoxViewModel that implements jetpack ViewModel but I still can’t get this challenge to work properly.
Following the ViewModel and ViewModelFactory paradigm
this works when creating a Jetpack ViewModel. You’ll want to set up the following classes:
BeatBoxViewModel that accepts an AssetManager as a constructor argument. The class then has a public instance of BeatBox. Override the
onCleared() method to release the sound pool.
BeatBoxViewModelFactory that accepts an AssetManager as a constructor argument. Override the
create() method to create an instance of
MainActivity, create the
beatBoxViewModel objects. Anywhere that
beatBox was referenced now replace it with
beatBoxViewModel.beatBox. We will want to remove the
onDestroy() overridden method to not release the sound pool when the activity is destroyed.
Thanks for the response. I was releasing SoundPool in the onDestroy()!