Swift Programming: The Big Nerd Ranch Guide (2nd E


2. Types, Constants, and Variables 6. Loops 14. Enumerations 24. Memory Management and ARC 26. Your First Cocoa Application 27. Your First iOS Application 15. Structs and Classes 16. Properties 17. Initialization 18. Value vs. Reference Types 20. Error Handling 21. Extensions 5. Switch 12. Functions 13. Closures 7. Strings 8. Optionals 0. Introduction 1. Getting Started 3. Conditionals 4. Numbers 10. Dictionaries 19. Protocols 23. Protocol Extensions 25. Equatable and Comparable 28. Interoperability General Book Discussion 9. Arrays 22. Generics 11. Sets
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