Swift Programming: The Big Nerd Ranch Guide (2nd E


0. Introduction 1. Getting Started 2. Types, Constants, and Variables 3. Conditionals 4. Numbers 5. Switch 7. Strings 8. Optionals 10. Dictionaries 12. Functions 13. Closures 14. Enumerations 15. Structs and Classes 16. Properties 17. Initialization 18. Value vs. Reference Types 19. Protocols 20. Error Handling 21. Extensions 23. Protocol Extensions 24. Memory Management and ARC 25. Equatable and Comparable 26. Your First Cocoa Application 27. Your First iOS Application 9. Arrays 28. Interoperability 22. Generics 6. Loops General Book Discussion 11. Sets
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